~Alymian Forms and Evolutions~

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Alymian Forms: Similar to Alolan Forms, except these Pokemon adapted to Alym in their own unique ways which will be explained, these are not exclusive to any generation of Pokemon either.

Alymian Phanpy (Grass) [Iron Barbs, Sap Sipper/Heatproof] (Basis: Asian Elephants)
- Phanpy were imported to Alym from the Johto region, however, their natural badlands habitat is nowhere near as vast in Alym as it is in Johto, so the Phanpy took to the forests of Alym and overtime adapted to the lush overgrowth there by prematurely growing tusks in order to navigate through the thick forested areas easier, they also gained some predators that were thinning the population which caused them to take on a forest camouflage appearance to hide from their predators.
Alymian Donphan (Grass/Steel) [Iron Barbs, Sap Sipper/Heatproof]
Brutphan (Grass/Steel) [Iron Barbs, Sap Sipper/Heatproof]

Alymian Granbull (Fairy/Fighting) [Intimidate, Reckless/Anger Point] (Basis: Pitbull)
- The wild Granbull in the Alym region were harshly threatened by the tough and strong Pokemon they shared their habitat with and were actually nearing extinction in Alym, the small population of remaining Granbull adapted overtime and sustained the population just long enough for them to overcome the Pokemon that threatened their existence. Alymian Granbull no longer have their large fangs and instead have pure, brute strength, and are now fully quadrupedal because of this.

Alymian Dewgong (Water/Grass) [Thick Fat, Leaf Guard/Swift Swim] (Basis: Manatees)
- The Dewgong in Alym had to flee their natural habitat due to the intense competition of Walrein and Crystwhal in the colder parts of the ocean, and found themselves in the more coastal waters. However, their bright white bodies that made great camouflage in the icy oceans made them easy prey for Sharpedo in the warmer, seaweed infested waters of the coastal waters. This forced the Dewgong to adapt to the seaweed forests of the ocean and take on a leafy camouflage to peacefully graze on the seaweed and hide from the Sharpedo that lurk in the ocean.
Camonatee (Water/Grass) [Thick Fat, Leaf Guard/Blubber Guard]

Alymian Ekans (Water) [Swift Swim, Rattled/Berserk] (Basis: Sea Snakes)
- Due to the forests, Ekans' natural habitat in Alym, getting too crowded and other Pokemon preying on their main food source, the Ekans in Alym fled to the shores and oceans of Alym and eventually adapted to living in the coastal region of the Alym's waters. Their venom is still present, but not as strong as a normal Ekans', and is actually pure enough to be used in medicines.
Alymian Arbok (Water) [Swift Swim, Rattled/Berserk]

Alymian Shroomish (Psychic) [Analytic, Forewarn/Moody] (Basis: Brain Mushroom)
- Shroomish in Alym migrated to the Withering Woods, as the colder regions around Alym weren't a suitable environment for Shroomish to live in. After living in the paranormal woods for so long, the Shroomish's appearance changed and their intelligence improved drastically. They also produce a toxin that covers their wrinkled bodies that causes paralysis to anyone that comes in contact with a Shroomish.
Alymian Breloom (Psychic/Poison) [Analytic, Poison Point/Psychic Surge]

Alymian Spoink (Psychic/Steel) [Magic Bounce, Overcoat/Filter] (Basis: Babirusa)
- Alymian Spoink have overcome their need to continuously bounce in order to keep their heart beating, instead, it's large pearl absorbs psychic energy that acts as a fuel to keep it's heart beating, if they can't acquire enough power then their heart will stop as they can no longer use the shock of bouncing up and down to keep it beating. They have developed a thick, hard skin, almost like metal, which protects them from the harsh weather conditions of the badlands they live in. Locals say the Spoink adapted this way by actually consuming the volcanic rock in the area, however it's still unknown as to how the Spoink adapted so strangely.
Alymian Grumpig (Psychic/Steel) [Magic Bounce, Overcoat/Filter]
Barbirusta (Psychic/Steel) [Magic Bounce, Overcoat/Filter]

Alymian Hippopotas (Water) [Drizzle/Water Veil] (Basis: Pygmy Hippopotamus)
- Due to there being no sandy deserts in Alym, the Hippopotas that live in Alym are drastically different from Hippopotas in other regions. Instead of spending time in dry, arid places and expelling sand, Hippopotas in Alym spend their times in lakes and ponds and expel water. They now love to be wet and hate being dry. They're extremely friendly and seem to not care about territory as much as their sandy counterparts. They're strangely smaller and quicker than normal Hippopotas and Hippowdon as well!
Alymian Hippowdon (Water) [Drizzle/Water Veil]

Alymian Drifloon (Ghost/Steel) [Aftermath, Weak Armor/Sturdy] (Basis: 'Lead Balloon' + Zeppelins)
- The air pollution and cold of Alym became so terrible that Drifloon inhabiting the region would dirty their bodies up terribly which eventually led to rips and tears, as a result they began moving closer to the ground, and starting protecting their soft and thin bodies with metal. Drifloon carefully form these metal shells so that their bodies will not rip or tear inside them. They are thin and light enough that Alymian Drifloon can float just a bit, but they are not strong enough to fly. However, this doesn't matter to the Drifloon as they live much better lives near the ground in Alym than they do in the skies.
Zeppelead (Ghost/Steel) [Aftermath, Heavy Metal/Overcoat]

Alymian Litwick (Ghost/Electric) [Volt Absorb, Illuminate/Electric Surge] (Basis: Modern day electrical lights)
- Due to the advanced technology in Alym, Litwick have adapted similarly to mankind's light sources and now mimic modern day electrical lights. At first, Litwick attempted to fool humans and other Pokemon like regular Litwick do in order to steal their life force, however these attempts failed over and over, now most Alymian Litwick tend to live with humans, providing them light in exchange for electrical power. Some locals in Alym claim that the Litwick will still steal life force from the humans they reside with if they don't provide them with the electrical power they need.
Alymian Lampent (Ghost/Electric) [Volt Absorb, Illuminate/Electric Surge]
Alymian Chandelure (Ghost/Electric) [Volt Absorb, Illuminate/Electric Surge]

Alymian Solosis (Poison/Ghost) [Overcoat, Virus/Regenerator] (Basis: Viruses/Diseased Cells/Parasites)
- Solosis in Alym began to die off at rapid rates when they were first introduced to the region. Scientists were oblivious to the cause as Solosis is known to be able to live in any environment, no matter how severe. Eventually it was discovered that introducing them to Alym also introduced them to a deadly virus which infected the population of Solosis. After a couple decades with no trace of any remaining Solosis, they were declared extinct in the area, until they were recently rediscovered hidden away in the caves of Alym with an altered appearance. It seems that the 'disease' was more like a parasite that overpowered the Solosis' nervous system and took control of it. Alymian Solosis prefer dark and cold areas and grow stronger by eating and absorbing venoms and toxins.
Alymian Duosion (Poison/Ghost) [Overcoat, Virus/Regenerator]
Alymian Reuniclus (Poison/Ghost) [Overcoat, Virus/Regenerator]

Alymian Pumpkaboo (Grass/Fire) [Illuminate, Flame Body/Flash Fire] (Basis: Remains the same)
-The coldness of the Alym region forced Pumpkaboo, which generally tend to live in hotter habitats, to adapt fittingly, thus they moved to the forests of Alym and gathered dry wood into their bellies and ignited it. This kept them warm inside and out, and eventually became the norm for the Pumpkaboo. Now the hair-like parts on their body is engorged in flames and they no longer struggle with heat. However, this unique adaptation made them take on a new evolution named Craklantern. So this means Gourgeist unfortunately went extinct in the Alym region, as they just can't naturally exist in the wild.
Cracklantern (Grass/Fire) [Illuminate, Flame Body/Flash Fire]

Alymian Litleo (Ice/Normal) [Stakeout, Fur Coat/Slush Rush] (Basis: Mountain Lion)
- Without there being large open fields and hot sunny days in Alym, the Litleo and Pyroar of the region took to the cold mountains. The frigid temperatures spelled danger for newly born Litleo cubs, as not even the heat of a mother Pyroar's mane would be warm enough for them. Eventually they adapted to have thicker fur all around at the cost of their long and lavish manes, however their manes are still present, just not as extravagant as they are in Kalos. Instead, they're brushed back to allow them more slender bodies to run at faster speeds to catch their prey more easily.
Alymian Pyroar (Ice/Norma) [Stakeout, Fur Coat/Slush Rush]

Alymian Dewpider (Bug/Ghost) [Soul Bubble/Soul Eater] (Basis: Soul Eater/Soul Collector)
- The Dewpider in Alym are apparently, and oddly enough found in the Chasm of Souls, a fissure in the ground containing dozens of caves within known for it's paranormal activity and ghost sightings. Not much is known about them, but they're said to have a bubble of souls on their head rather than a bubble of water. Legends say the Dewpider originally lived in the underground lake in one of the chambers and after the Day of Desolation that happened ages ago, the souls of the dead fled to the Chasm and with Dewpider and Araquanid's hospitality and friendliness, took the souls in their bubbles to protect them from the likes of Pokemon like Dusknoir, eventually altering their appearance. The souls Alymian Dewpider 'collect' or 'protect' also give it extra power and strength.
Alymian Araquanid (Bug/Ghost) [Soul Bubble/Soul Eater]

Alymian Fomantis (Bug/Dark) [Swarm/Sharp Edge] (Basis: Ornate Mantis)
- Fomantis in Alym live in the Withering Woods, the reason being is similar to Alymian Shroomish and Breloom. The dull, brown colors of the forests, cause the Fomantis and Lurantis in Alym to take on a similar coloration, and their limbs are much thinner allowing for them to make quick escapes from threats, or pursue fleeing prey with extreme speed.
Alymian Lurantis (Bug/Dark) [Swarm/Sharp Edge]
Mantiscythe (Bug/Dark) [Swarm/Sharp Edge]

Alymian Applin (Steel/Dragon) [Shell Armor, Iron Barbs/Stench] (Basis: Durian)
- Applin that reside in Alym struggled to find shelter and nutrition as the region famously lacks apples, and the softer fruits are all high up in trees. This left the Applin very vulnerable to predators, so they needed to adapt or else face extinction in the region. Eventually they came across the Durian, while it's shell is extremely tough to crack open, the Applin would chew up poisonous berries to produce an acid that would help them bore holes into the Durian. They quickly called these fruits home as they had extremely tough exteriors and foul odors that warded off many of their predators and threats while they fed on the sweet fruit inside.
Duriadel (Steel/Dragon) [Shell Armor, Iron Barbs/Foul Odor]
Durianade (Steel/Dragon) [Shell Armor, Iron Barbs/Odor Blast]

Alymian Sinistea (Ghost/Fairy) [Sweet Veil/Aroma Veil] (Basis: Hot Cocoa)
- As tea isn't too popular within the Alym region, there's very few teacups and teapots in the region, therefore Sinistea and Polteageist did not have the shelter or disguise they needed to thrive. However, people in Alym prefer to drink a different hot drink, hot cocoa. Instead of possessing teacups, Sinistea now possesses forgotten mugs of hot cocoa. Though this changed the behavior of Sinistea over time, and instead of trying to steal the life force of other's when they accidentally take a drink of Sinistea, their infusion with the hot cocoa turned the drink into a nourishing and healing liquid. People with very close bonds to an Alymian Sinistea are lucky as when the person becomes ill, the Sinistea will come to their aid, as even a drop of it's delicious cocoa is enough to make a person feel well and healthy.
Alymian Polteageist (Ghost/Fairy) [Sweet Veil/Aroma Veil]
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TheDerpasaur's avatar
Another upload, from you